Season 3: Everfrost Age — Quick Start Guide
Everfrost Age is very similar to Eternal Dunes. The theme and names have changed, but the basic seasonal progression is the same:
Farm seasonal resources → upgrade seasonal buildings → increase Resistance → defeat stronger enemies → repeat.
If you understood Season 2, you already understand most of Season 3.
A note about older guides: You may find guides online that call Everfrost Age Season 4. Dark War Survival has changed its season order since some of those guides were published. For current servers, Everfrost Age is Season 3, following Eternal Dunes.
The information we have is also subject to change. The developers are changing mechanics almost constantly; however, I will try to update this as the actual information is published/seen in game.
Eternal Dunes → Everfrost
| Season 2: Eternal Dunes | Season 3: Everfrost | What It Does |
|---|---|---|
| Alliance Mining Center | Alliance Furnace | Alliance seasonal hub / Coal |
| Holy Altars | Smart Greenhouses | Produce Resistance resource |
| Obelisk | Thermal Lab | Increase Virus Resistance |
| War Fort | Strategic Barrack | Military progression |
| Statue of Guardian | Defense Base | Troop Defense |
| Statue of Carnage | Armed Turret | Troop Attack |
| Francis's Shop | Bob's Supply Shack | Exchange seasonal currency |
| Seasonal Mining | Arctic Veins | Gather seasonal resources |
Your #1 Priority: Resistance
The most important progression loop is:
Cryolite → Smart Greenhouses → Icebloom → Thermal Lab → Virus Resistance
| Resource / Building | Purpose |
|---|---|
| Cryolite | Builds and upgrades seasonal buildings |
| Smart Greenhouses | Produce Icebloom |
| Icebloom | Used to upgrade the Thermal Lab |
| Thermal Lab | Raises Virus Resistance |
| Coal | Alliance ranking resource — separate from personal progression |
Resistance matters more than raw CP.
Just like Eternal Dunes, falling behind on Resistance can prevent you from effectively fighting stronger seasonal enemies.
What Should I Do First?
1. Move to the Season Hive
Follow alliance instructions for teleporting and seasonal building placement.
Do not randomly place seasonal buildings. Placement matters later for alliance territory and Furnace Fury.
2. Start Season Kickoff
The opening event lasts 7 days.
Push Savagerots and complete as many early objectives as possible. Early progression snowballs quickly.
3. Farm Cryolite
Important sources include:
- Savagerots
- Glacierbane / seasonal rallies
- Arctic Cryolite Veins
- Snowman Mania
- Frozen Rescue
- Seasonal events and shops
4. Unlock Your Greenhouses
Your early building goal is simple:
| Goal | Unlocks |
|---|---|
| Greenhouse I → Lv.15 | Greenhouse II |
| Greenhouse II → Lv.15 | Greenhouse III |
| Greenhouse III → Lv.15 | Greenhouse IV |
Once they are all level 15, get them all to level 16. Then, level them in a staggered configuration to maximize coal output. After level 16, leveling them up should look like this:
- Get each to level 18, keeping the others at 16.
- Get each to level 20, keeping the others at 18.
- Once all are level 20, level equally for levels 21-30.
5. Keep Your Thermal Lab Moving
Spend Icebloom on your Thermal Lab whenever possible.
Do not invest in Armed Turrets or Defense Bases while your Greenhouses and Thermal Lab are behind.
For most players:
Max your Greenhouses and Thermal Lab before heavily investing in the combat buildings.
What mechanics and events are new?
1. Savagerots & Glacierbanes (Sombies & Mummies)
| Enemy | How It Works | Why It Matters |
|---|---|---|
| Savagerot (like Sombie) | Solo seasonal enemy | Cryolite, progression, first-clear rewards |
| Glacierbane (like Mummy) | Alliance rally enemy | Higher rewards and seasonal progression |
Join stronger rallies.
If stronger alliance members are already killing higher levels, join them when allowed.
Check alliance chat first. Rally leaders may set specific troop, hero, or participation requirements.
2. Arctic Veins
Arctic Veins are Everfrost's version of seasonal mining, like Quicksand Mines in Season 2.
You can find:
- Cryolite Veins
- Gold Veins
Quick Rules
| Arctic Veins | |
|---|---|
| Free searches | 5 per day |
| Higher Influence areas | Better resource points / more competition |
| Player Occupied Nodes | Click the player icon where you can view their CP and information; this can help you determine if you can easily defeat them to steal their nearly finished nodes |
| PvP | Other players can plunder your node, so if you're lower strength, you might want to take the safe bet of a lower-level node |
| Marches required? | No — gathering does not occupy troops or march queues Stagger occupying only 1-2 nodes at a time with your strongest formation(s) |
TIP: Try to find a good, lightly contested cluster. If you find a safe location, you may be able to continue using that area throughout the week without attracting much competition.
Use your searches every day until you locate a safe cluster.
3. Frozen Rescue
During Cold Snaps, frozen animals appear around the map.
Scout them to help thaw and rescue them.
| Important Rule | |
|---|---|
| Daily rescue attempts | 10 |
| Players rewarded per animal | Up to 12 |
| Rewards | Depend on the animal |
| Currency earned | Icy Emblems |
Check the reward before rescuing.
Different animals give different rewards. For example, Foxes provide Wisdom Medals. Coldhoof can provide Hero Skill Books.
Share good rescue locations in alliance chat.
4. Bob's Supply Shack
Bob = Everfrost's version of Francis Exchange Shop from Season 2.
Spend Icy Emblems from Frozen Rescue on rotating rewards such as:
- Precision Parts
- Snowballs
- Hero Equipment Fragments
- Icebloom
- Seasonal resources
Check the shop regularly.
5. Snowman Mania
Collect Snowballs → upgrade your Snowman → earn milestone rewards.
Main Snowball Sources
| Activity | Notes |
|---|---|
| Daily Snowman Tasks | Complete daily |
| Snow-covered Shelters | Up to 10 clears/day |
| Snowball Intel | 5 opportunities/day |
| Savagerots / Glacierbanes | Progression rewards |
| Season Kickoff | Additional rewards |
| Bob's Shop | Additional Snowballs |
This is worth doing daily—it provides seasonal resources in addition to the cosmetic snowman progression.
6. Coal: This Is an Alliance Resource (Furnace Fury)
Do not confuse Coal with Cryolite or Icebloom.
Cryolite + Icebloom = Your personal seasonal progression
Coal = Alliance seasonal ranking
Occupied snowfield territory generates Coal over time.
Coal affects:
- Alliance rankings
- Weekly rewards
- Season settlement rewards
- Furnace Fury
The winning alliance in Furnace Fury can steal 20% of the losing alliance's Coal, so territory and Furnace placement matter.
7. Arctic Ice Pits

8. Other Everfrost Events
You do not need to understand all of these on Day 1.
| Event | Quick Explanation |
|---|---|
| Furnace Fury | Alliance PvP battle over Coal |
| Arctic Ice Pits | Alliances compete for control by damaging the Tundra Titan |
| Fishing | Fish at controlled Ice Pits for collections and rewards |
| Endless Night | Frostbeasts attack alliance Watchtowers |
| Deep Lake Ice Cavern | Later-season frozen underground content |
| Steelstone | Later seasonal resource; more information coming |
We'll cover these in more detail in the Full Everfrost Guide as they unlock.
Daily Everfrost Checklist
If you don't remember anything else, use this:
- Upgrade Smart Greenhouses
- Upgrade Thermal Lab whenever Icebloom allows
- Push your highest reasonable Savagerot
- Join stronger Glacierbane / seasonal rallies
- Use your 5 Arctic Vein searches
- Complete Frozen Rescue
- Check Bob's Supply Shack
- Complete Snowman Mania
- Use Snowball Intel
- Clear snow-covered shelters
- Complete Season Kickoff tasks while active
- Follow alliance instructions for territory and seasonal buildings
Biggest Mistakes to Avoid
| Mistake | Why It Hurts |
|---|---|
| Falling behind on Thermal Lab | Low Resistance blocks stronger content |
| Neglecting Greenhouses | Less Icebloom = slower Resistance |
| Building combat structures too early | Takes resources away from core progression |
| Ignoring stronger alliance rallies | Misses valuable progression opportunities |
| Skipping Arctic Veins | Wastes free daily Cryolite opportunities |
| Wasting Frozen Rescue attempts | Different animals offer different rewards |
| Random seasonal building placement | Can hurt alliance territory/Furnace strategy |
Everfrost in 20 Seconds
Farm Cryolite
↓
Upgrade Greenhouses
↓
Produce Icebloom
↓
Upgrade Thermal Lab
↓
Increase Resistance
↓
Kill stronger seasonal enemies
↓
Repeat
Meanwhile:
Capture territory → earn Coal → protect the alliance → compete for season ranking
That's Season 3. Very similar to Season 2, as you can tell!
The sand is gone. The grind is not.

0 Comments